A few weeks ago, Apple introduced the feature “universal purchases” was announced. The new feature is now available to developers.
From now on, developers can bundle apps in the iOS, iPadOS, tvOS and macOS stores and sell them as a package. This of course also applies to watchOS applications. The function also includes in-app purchases. This is stated in the latest notice:
The macOS version of your application can now be included in a universal purchase, allowing customers to enjoy your application and in-application purchases across iOS, iPadOS, macOS, watchOS, and tvOS by paying only once. First, use a single bundle ID for your apps in Xcode and set up your app record for universal purchase in App Store Connect.
Saves time and makes app purchases more attractive
The Universal Purchases feature for iOS, iPadOS, macOS, watchOS, and tvOS applications was added in the Xcode 11.4 beta, which Apple first released in February. Once developers implement Universal Purchases, customers can purchase an app that is then available across all Apple devices. This saves time and makes app purchases more attractive. Developers interested in the feature can find more information on Apple's Developer Center. website. (Photo by bigtunaonline / Bigstockphoto)